Lucasarts has destroyed The Force Unleashed franchise. This game is SHORT. Shorter than a midget in a Chilean mine short. Granted I played on Easy mode but it took me all of 4.5 hours at most to finish. There are truly only 3 worlds. Yes, you read that right….3. In order, it’s Kamino, Cato Nemoidia, Dagobah (for like 2 minutes and there is no combat), Salvation (long and pretty boring indoor sequence), and then, amazingly, back to Kamino again! Annnnnnnnnd, that’s it. The story is unimaginative. My five year old son could write a more coherent narrative.

Kyle Katarn. Photo Credit: TheForce.net
Although it’s mindless entertainment and was fun to a degree, this is a quite simply a poor excuse for a sequel and frankly Lucasarts should be ashamed. When you have a quality franchise like Jedi Knight laying domant that arguably had better combat and a much better story, I don’t understand how this game was green lit. It’s an insult to the first Force Unleashed to call this a sequel. Kyle Katarn from the Jedi Knight series had a much more interesting story and the multiplayer was awesome on the PC. Heck even Jedi Knight II and Jedi Academy were on the original Xbox Live and were passable. But I digress.
Simply put, this game is worth US$20 at most. I don’t know anyone who could recommend spending the full $60 on this game. Lucasarts very well may have just killed this franchise before it really got started. I liken it to Mass Effect. Mass Effect was a solid first entry for a new franchise that set the tone. Now imagine if Mass Effect 2 were 1/3 as long and had a non-existant phoned in story. That’s TFU2.